1996 - 2001 Faculty of Architecture, STU, Monument Restoration
2000 - 2005 Cauldron s.r.o. - character, animation & cutscene department team leader
script production, direction, dramaturgy, editing and cutscene animation
rig production, 1st person and 3rd person character animation
quality control - animation, characters
team management (10-15 graphic designers/animators)
development of custom tools - particle editor, and movie editor for CloakNT engine
development of custom technologies - 3rd person aiming, facial expressions, lipsync
games: Chaser, Conan, Gene Troopers, Civil War
2005 - 2008 10Tacle Studios - animation & cutscene department team leader
script production, direction, dramaturgy, editing and cutscene animation
rig production, 1st person and 3rd person character animation
quality control - animation, characters
team management (10-15 graphic designers/animators)
development of custom tools - particle editor, and movie editor for CloakNT engine
development of custom technologies - 3rd person aiming, facial expressions, lipsync
games: Chaser, Conan, Gene Troopers, Civil War
2008 - 2015 hive 3D animation & VFX studio, co-owner
script production, direction, dramaturgy, editing and animation of cutscenes,
rig production, 1st person and 3rd person character animation
quality control - animation, characters
team management (10-15 graphic designers/animators)
development of custom tools - particle editor, and movie editor for CloakNT engine
development of custom technologies - 3rd person aiming, facial expressions, lipsync
games: Chaser, Conan, Gene Troopers, Civil War
2016 - 2017 NOISE artillery - animation & gaming department executive
management of the outsourcing team
projects: MAFIA III, American truck simulator, Planetstorm: fallen horizon.
Mentoring at the Private High School of Animation in Petržalka.
Member of the committee at the animated film festival: ANIMOFEST.
Sample of annotating papers for the course Textures 01