M.Arch Miroslav Straka
Creating a game environment
Education

2013 – 2016 - University of Applied Arts Vienna (M.Arch)
2009 – 2013 - VŠVU Bratislava (B.Sc.)

Selection of professional projects

2019–present - Loot River
Loot River game development for Windows and Xbox consoles. The game was released in 2022 after a very successful marketing campaign with millions of views across all media in a contract with Microsoft through their Game Pass service, which made the game available to millions of paying users of the service for free. The game was simultaneously released for Windows and for Xbox consoles of the current and previous generations. The Playstation version and the level editor are currently under development. The game was in several prestigious media, in the exclusive Edge magazine, part of the Day of the Devs, was presented exclusively by Microsoft at their game presentations and received several very positive ratings, such as 8.5/10 from the prestigious Game Informer. During development, the game received investments from SUPERHOT and the Art Support Fund.

2018 – 2019 - Euclidean Skies
Euclidean Skies is the sequel to the mobile game Euclidean Lands, with the addition of asymmetrical shapes, improved graphics, procedural generation and an even more refined AR mode. Euclidean games sold a total of approx. 200,000 units on the iOS platform alone. Apple uses Euclidean Skies to promote its products on websites, as well as in physical stores, or for presentations at the opening of new Apple Stores.

2017 – 2018 - innovation.rocks: Technical Director. Innovation.rocks is an Austrian company focusing on the application of new technologies in the commercial sector, with clients such as Audi, Volkswagen, Miele, MAN, Konica Minolta... Responsibility for managing the development of VR training for assembly lines - management of a team of specialists, dealing with clients, cooperation with The Austrian Institute of Technology for VR research, testing, development and application of new methods for VR interactions. The training that was developed is currently used in the training of new employees at Volkswagen, and thanks to the success of the training, other companies, such as Porsche.

2015 – 2017 - Euclidean Lands
Euclidean Lands is a mobile premium game with AR mode. The game became very successful, winning many awards such as: AppStore Editors' choice, Best of 2017 (AppStore), Mobile Game of the Year (Stuff), GOLD Award (Pocket Gamer), Best Mobile Games of 2017 (CNET), Best of Show GDC 2017 (AppAdvice), and many others. The game became very popular, and it also made its way into non-game media, such as the TV series NCIS: New Orleans.
It was one of the first games in the world to use ARKit to display augmented reality, and has received excellent reviews from both users and critics.

2016 – 2017 - innovation.rocks: developer. He has worked on various successful projects, including AR and VR.

2017 - LEIA 3D : Launch of a holographic phone and development of a holographic version of the Euclidean Lands game.

2014 – 2016 - DeepInterface: Development of prototypes of VR and WebGL applications in a small Austrian startup.

2016 - Capturing Reality: Creation of the main marketing assets.

2015 - KKCG: Development of several architectural studies, visualization and marketing assets, 3D animations. KKCG built several cafes based on the submitted proposals.

2012 – 2013 - Soma architecture: Intern.

2011 - DNA architects Barcelona: Intern.

Activities:

2023 - University of Applied Sciences Breda: Lecture at Everything Procedural 2023. He regularly gives lectures at Universities or gaming and other events.
2019 - University of Innsbruck: Helping students prepare an AR exhibition and applications for the Tyrolean State Museum.
2017 - University of Arts and Crafts in Prague: Consultant for students, management of the VR workshop.
2014 - University of Applied Arts Vienna: teaching assistant