M.Arch Miroslav Straka
Creating a gaming environment
Education

2013 – 2016 - University of Applied Arts Vienna (M.Arch)
2009 – 2013 - Academy of Fine Arts Bratislava (B.A.)

Selection of professional projects

2019–present - Loot River
Loot River game development for Windows and Xbox consoles. The game was released in 2022 after a very successful marketing campaign with millions of views across all media in a contract with Microsoft through their Game Pass service, which made the game available to millions of paying users of this service for free. The game was simultaneously released for Windows and for Xbox consoles of the current and previous generations. The development of the Playstation version and level editor is currently underway. The game was featured in several prestigious media, in the exclusive Edge magazine, part of Day of the Devs, was presented exclusively by Microsoft at their game presentations and received several very positive reviews, such as 8.5/10 from the prestigious Game Informer. During development, the game received investments from SUPERHOT and the Fund for the Support of the Arts.

2018 – 2019 - Euclidean Skies
Euclidean Skies is a sequel to the mobile game Euclidean Lands, with the addition of asymmetrical shapes, improved graphics, procedural generation, and an even more sophisticated AR mode. The Euclidean games have sold a total of about 200,000 units on the iOS platform alone. Apple uses Euclidean Skies to promote its products on websites, in physical stores, and for presentations at the opening of new Apple Stores.

2017 – 2018 - innovation.rocks: Technical Director. Innovation.rocks is an Austrian company focused on the application of new technologies in the commercial sector, with clients such as Audi, Volkswagen, Miele, MAN, Konica Minolta… Responsibility for managing the development of VR training for assembly lines - management of a team of specialists, negotiations with clients, cooperation with the Austrian Institute of VR Technology for research, testing, development and application of new methods for VR interactions. The training that was developed is currently used in the training of new employees at Volkswagen, and due to the success of the training, other companies such as Porsche have also shown interest.

2015 – 2017 - Euclidean Lands
Euclidean Lands is a premium mobile game with AR mode. The game has become very successful, winning many awards such as: AppStore Editors' choice, Best of 2017 (AppStore), Mobile Game of the Year (Stuff), GOLD Award (Pocket Gamer), Best Mobile Games of 2017 (CNET), Best of Show GDC 2017 (AppAdvice), and many others. The game has become very popular, and has also been featured in non-gaming media, such as the TV series NCIS: New Orleans.
It was one of the first games in the world to use ARKit to display augmented reality, and it has received excellent reviews from both users and critics.

2016 – 2017 - innovation.rocks: developer. Worked on various successful projects, including AR and VR.

2017 - LEIA 3D : Launch of a holographic phone and development of a holographic version of the game Euclidean Lands.

2014 – 2016 - DeepInterface: Development of prototypes of VR and WebGL applications in a small Austrian startup.

2016 - Capturing Reality: Creation of key marketing assets.

2015 - KKCG: Development of several architectural studies, visualizations and marketing assets, 3D animations. KKCG built several cafes based on the submitted designs.

2012 – 2013 - Soma architecture: Intern.

2011 - DNA architects Barcelona: Intern.

Activities:

2023 - Breda University of Applied Sciences: Lecture at Everything Procedural 2023. He regularly lectures at universities or gaming and other events.
2019 - University of Innsbruck: Helping students prepare an AR exhibition and apps for the Tyrolean State Museum.
2017 - University of Applied Arts in Prague: Consultant for students, VR workshop leader.
2014 - University of Applied Arts Vienna: teaching assistant

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Tvorba herného prostredia, 2. ročník, zimný semester

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